Well, perhaps it is a matter of opinion what constitutes a bug, but I've got to imagine in multiplayer, it would be quite annoying to deal with a TWF/PC combination.
I guess I find all of the Antaran techs dubious as counters to this combo... the best you could do is run up and use spatial compressors. But then again you can just research pulsars and you have a better range. Plus, while you are running up, they can run somewhere else, and continually pound you with weapons that don't suck, like phasors or whatever.
If I were going to counter this "devious ship design" I'd use a phasing cloak of my own and enough stasis fields to lock down their fleet. Nix the TWF and theoretically* my ships should stay cloaked longer than theirs. Then, when they decloak, lock them all down and crack one egg at a time.
There you have it. One bug/"devious ship design" totally countered by another bug/"devious ship design" (one that's much cheaper in RPs to boot).
By the way, you come across as rather arrogant... to assume that everyone here hasn't already come up with some sort of counter to this tactic, and then all this talk of spoon feeding...
*I say theoretically because I haven't bothered to test whether this works. It should work, except that the TWF/PC combo is already kinda buggy, so it may not work as I expect and decloak after five real turns.
EDIT
Ok, now after testing this, I know there is a bug, because the time warp facilitator on one ship made the phase cloak on both it and the opponent's ship turn into a cloaking device after 10 turns of no fire (only 5 turns for the other ship, so it should have stayed cloaked, right??). This does mean that my counter isn't entirely effective, as depending on ship initiative the TWF ship may still get to shoot first. However if the stasis field ship can survive one round and get close enough to trap the TWF ship, it wins. Oh, and I discovered that spatial compressors cannot be used unless you have something to target. Which is almost like a bug, or rather an issue with the mechanics of the game.
So now the only effective Antaran technology against this combo is... drumroll....
The Quantum Detonator! Exploding frigates of doom!