Search found 661 matches
- Mon Jun 13, 2016 1:12 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3577819
Re: 1.50.2.1 Fan Patch
So Darza, are you saying its a legit code? I had an argument with another player its a bug, not a feature (he was saying its a bug). Could you change the code so that all such ships stay in battle immobilized instead of disappearing?
- Mon Jun 13, 2016 1:04 pm
- Forum: Game Modifications
- Topic: Fan Patch 1.50.18
- Replies: 103
- Views: 3577819
Re: 1.50.2.1 Fan Patch
The game ate another one of my Battleships, one that I'm quite sure was barely damaged when it retreated and nothing hit it while it was moving to retreat. This bug was observed quite often in the past. When you damage the ship right at the moment of retreat action it may dissapear. I had an opinio...
- Sun Jun 12, 2016 5:33 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Hi,
Yes, VDC mod is going to move to 1.50 patch in near future. Working out details of this transition now.
Yes, VDC mod is going to move to 1.50 patch in near future. Working out details of this transition now.
- Fri Mar 11, 2016 12:50 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
I suppose I will keep current system because as I said new system doesn't provide any significant gain while shortcomings of the new system are quite tangible. On a side note, I could give couple of examples of the tech races without pop growth bonuses, which are quite playable: Sub, lith, demo or S...
- Tue Mar 08, 2016 6:31 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
Back to the question I didn't answer. I have tried a few times to make a race with no +pop growth work, and can't seem to find a way to make it competitive. (I focus on tech races, so that is part of the problem.) My understanding is that even a production race has a hard time without a pop growth m...
- Fri Feb 05, 2016 8:22 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
I'll be offline for quite a while, will get back to it when I am back.
- Thu Jan 21, 2016 4:37 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
Sorry, I don't asnwer offtopic in this thread. If you are interested in personal opinion, you may use private message for it.Quick question: when the new MOO comes out will you be checking it's modibility?
- Sun Dec 06, 2015 8:01 am
- Forum: Game Modifications
- Topic: Increased and new monster events
- Replies: 17
- Views: 34953
Re: Increased and new monster events
Could you also give insight about Space Flux event? It seems to me another crucial event, which needs balancing.
- Thu Nov 12, 2015 1:48 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
Relative to the comparison of missiles and beams above I want to add that the fundamental mistake Dukinson makes is that he completely misses the time factor in his logical constructions. There can't be abstract situation, i.e. you can't compare abstract missiles with beams, because situation in com...
- Thu Nov 12, 2015 12:26 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
Hi,
The problem you've mentioned means you have installed the game/mod in a wrong way and launch something else, not the mod . Instructions how to install the game are available here: http://masteroforion2.blogspot.com/2006 ... guide.html
Also check the VDC readme file.
The problem you've mentioned means you have installed the game/mod in a wrong way and launch something else, not the mod . Instructions how to install the game are available here: http://masteroforion2.blogspot.com/2006 ... guide.html
Also check the VDC readme file.
- Fri Oct 09, 2015 11:30 am
- Forum: Game Modifications
- Topic: MoO2 Workshop
- Replies: 29
- Views: 53598
Re: MoO2 Workshop
Can't tell anything about Grig's website, but MoO2 Workshop is now available on Nirran's page.
- Sun Sep 27, 2015 6:47 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
There is no criticism, just irrelevant talk. If you want to find out something, come to the IRC and we talk it over on the spot, instead of littering the forum.
- Sun Sep 27, 2015 5:15 pm
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
Considering what was said above, I don't see point in continuing this discussian. You like to discuss some irrelevant and meaningless things. And the manner you conduct the dialogue also shows that darza wasn't wrong in his assumptions. You write your posts for the sake of writing, not for discussin...
- Sat Sep 26, 2015 7:46 am
- Forum: Game Modifications
- Topic: Defensive & Offensive Combat Values
- Replies: 9
- Views: 16558
Re: Defensive & Offensive Combat Values
Missile defense bonus finding was a significant one. I wondered why pulsons and lower missiles were so much easier to shoot.
On a side note: how is set the negative sign for nuclear missile? I thought it should be F6 for -10.
On a side note: how is set the negative sign for nuclear missile? I thought it should be F6 for -10.
- Wed Sep 23, 2015 10:03 am
- Forum: Game Modifications
- Topic: "Very Difficult Choice" Mod, irc channel: irc.quakenet.org/vdc
- Replies: 1004
- Views: 5293569
Re: "Very Difficult Choice" Mod
I was somewhat under the assumption that your mod was very related to Icemod, it's why I thought to invoke your opinion on this topic and why I thought you might be interested. Rocco is using VDC patch for his modding purposes. Nothing beyond that. These are two completely different mods. First, I ...